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Page: 256
 
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  • Title
  • Anti Plagiarism certificate
  • Declaration
  • Certificate
  • Acknowledgement
  • Contents
  • List of Tables
  • List of Figures
  • Abbreviations
  • Introduction
  • 1. Play, Games and Video Games: A Brief Historical Perspective of theirOntologies, Evolution and Studies
  • 2. Video Game as Simulations and ‘Simulacra’
  • 3. Mapping the Narrativity of Video Game Simulacra: Assassin’s Creed Games andthe Simulacral Entanglements
  • 4. Simulation as Narrative: Analysis of Assassin’s Creed Brotherhood through aStudy of Gaming Patterns and Autoethnographic Ludosis
  • 5. Spiraling Simulacra: The Carnivalesque Battlegrounds of Battle Royale GamesPUBG Mobile and Free Fire
  • CONCLUSION
  • Bibliography